Tuesday, 26 November 2013

Realm of Battle Castellum Stronghold Experimental Rules

Forge World has some rules up for this up now.  Sadly they go out of there way to say that the Sons of Dorn are pretty eager to use these which means I'm very tempted to buy one... Still though, not seeing a way to deploy into the entirety of it makes me less happy with it.  Being able to deploy with tactical and dev marines full up to the front would be better.  Though I guess in 2/3 of the normal game missions this would be fully in my deployment zone.  Much to think about!   Would you guys run one?  I would put a lot of thought into the quad lascannon turrets and the comms relay in certain lists.  Cramming all of my vehicles into the shielded area for turn 1 would also be nice protection.  http://www.forgeworld.co.uk/Downloads/Product/PDF/C/Castellum_Stronghold.pdf

Monday, 25 November 2013

Emerald Fist Battle Tanks - Complete

Here are a few shots of the tanks, now finished.  The Predator Executioner is a really cool tank and it's super cheap these days.  Here's a shot with side sponsons on both tanks though the Executioner will never get those added.  I like it being nice and cheap and easy to hide.  I actually finished 3 tanks but only took pictures of these two as tanks.  You can see by the squad numbers on the right of each tank (VI and X) that these correspond to the tactical and devestator squads for my future company since these can be rhinos.  Someday I'll field a fully mechanized company in apocalypse.  Someday...

Monday, 18 November 2013

Emerald Fist Battle Tanks WIP 3

Here's the 3rd itteration on these tanks.  This is the final bit that needs doing with the exception of the tracks.  The plasma is all done, the greens, details and weapons.  Notice the chevron for the devastator rhino.  I have a spare turret and spare sponsons for these tanks too as previously mentioned, all magnetized.  Next up is tracks but I may wait to do those until I do the tracks on my fellblade. 

Monday, 11 November 2013

Emerald Fist Battle Tanks WIP 2

Here's the next stage of my tanks.  If you saw the last post you'll notice one of these now has a rhino hatch.  I've painted them up so they can be 3 tanks, but also function as rhinos for the inevitable 3rd company I'm making.  I fought with myself over which parts to do green on the turrets and sponsons and settled on what you see on the left tank.  It gives it a good outline and traces the important parts of the tank; thereby drawing your eye to the weapon housings which identify the vehicle as not a rhino.  When it was just white it looked too washed out.  Anyway until next time!

Monday, 4 November 2013

Emerald Fist Battle Tanks WIP 1

I started on my battle tanks.  I did varying amounts of wash on these and you can tell the one on the left it a bit cleaner.  I don't think tanks would weather equally and I was also playing around with which I liked better.  All of the weapons are magnetized so they've been left off for painting the hulls.  These should move pretty quick I think.

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