The next model encountered chronologically in the game (well there is probably some variability) is the Butcher. There's not much to go on for art so I stuck to various dirty metallics thus far. He's called the butcher and has been wandering around for ever slaughtering people so I felt his metals should mostly be rusted and decayed. I have some work to do on the cape and some verdegris to add, plus I'm trying to decide what to use for a scenic base. We'll see!